A 501c3 Proudly Helping Youth and Teens Succeed Since 1978
Grades: 3rd thru 5th
Skill Level: Beginner-Intermediate
Format: Virtual / Online / Live Instructor
Duration: 10 hours
The Sample Schedule below is an example of an after-school program with five 2-hour sessions. Schools sessions typically run 1 hour for 10-weeks, but the scheduling is flexible.
This is literally a party exploring all types of digital arts! Your child will learn about the different types of digital arts, and then try their hand at some. They will create various pieces of art that allow them to test different media and find new ways to express themselves artistically. Then, they will learn how to convert their digital art into an NFT and sell it!
In this class, students explore the following types of digitals arts:
Fractal/Algorithmic Art Dynamic Painting 2D and/or 3D Computer Graphics Pixel Art Photo-painting Digital Collage Computer-Generated Painting
Tools: Information will be sent upon registration. A drawing tablet is ideal for this class (Amazon, $30), but is not required.
In this course, students will begin their journey into digital arts. Throughout the week, students will engage in instructor-led lessons, collaborative discussions, selection of a type of digital art to develop, and independent project work. Here’s a sample of what a week in the course could look like! Please keep in mind that students will progress at varying paces; this is a general outline of the key material and student experience.
Students will get an introduction to the 15 digital arts. They will begin trying their hands at fractal art and dynamic painting.
Students will learn about pixel art, photo painting, and digital collages. They will practice creating pixel art and photo painting. The digital collage will be done during the independent time at home.
Students will select a digital art form to use for their projects and begin work.
Students present their projects to the class and engage in constructive feedback discussions. They receive instruction on NFTs, teaching them how to convert their digital art into an NFT, and begin setting up their accounts. They learn to buy cryptocurrency to fund their wallets, create their digital wallets to pay for their NFT, add cryptocurrency to their wallets, and connect their wallets to an NFT platform.
Students are taught how to upload the file they want to turn into an NFT, add a description to sell their NFTs, and pay the listing fee to sell their NFTs.
Virtual STEAM classes feature structured small-group sessions led by expert instructors. Each week includes live teaching of our personalized, world-class curriculum, plus peer collaboration, social time, and independent project work. Sprinkled with games, challenges, and entertainment, there is always something to keep the group actively engaged.
To run this online course with The Learnatory, students will need a Mac, Windows, or Chromebook computer, a webcam, and a stable internet connection with access to Zoom video conferencing.
Any course-specific installation requirements will be communicated after registration.
Our classes maintain an 8:1 student to teacher ratio ensuring every student receives individualized attention. In most classes, there is also an assistant teacher or intern to assist.
Digital art is a wonderful creative outlet! It’s so easy to share your work and get discovered on the web. It’s more portable and less messy than traditional mediums.
Traditional painting is great fun and comes with a lot of prestige, but it can be very hard to make a living doing. Digital painting, on the other hand, offers a lot more career options. Your students can start earning by doing freelance work, steadily building their portfolio and reputation by working for clients around the world. Most clients prefer to hire digital artists over traditional artists since the former generally have lower rates, work faster, and are more willing to revise their work. Examples of freelancing websites where digital artists can look for gigs are People per Hour, Upwork, and Indeed.
Additionally, Once kids learn to love to code, the possibilities are endless! Not only does the 21st-century workplace demand digital literacy, but 3.5 million STEAM jobs will also go unfilled by 2025. Early positive experiences with tech will give kids a competitive edge.